Unveiled this week at Nvidia GTC 2026, the new version is not being pitched simply as an upscaling tool or a frame-generation feature. Instead, Nvidia says DLSS 5 uses real-time neural rendering to change how light, materials, and surfaces appear on screen, pushing game visuals closer to what the company calls “photoreal” graphics.Unveiled this week at Nvidia GTC 2026, the new version is not being pitched simply as an upscaling tool or a frame-generation feature. Instead, Nvidia says DLSS 5 uses real-time neural rendering to change how light, materials, and surfaces appear on screen, pushing game visuals closer to what the company calls “photoreal” graphics.